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COMS W4167 Computer Animation. 3 points.

Lect: 3.

Prerequisites: Multivariable calculus, linear algebra, C++ programming proficiency. COMS W4156 recommended.

Theory and practice of physics-based animation algorithms, including animated clothing, hair, smoke, water, collisions, impact, and kitchen sinks. Topics covered: Integration of ordinary differential equations, formulation of physical models, treatment of discontinuities including collisions/contact, animation control, constrained Lagrangian Mechanics, friction/dissipation, continuum mechanics, finite elements, rigid bodies, thin shells, discretization of Navier-Stokes equations. General education requirement: quantitative and deductive reasoning (QUA). 

Fall 2018: COMS W4167
Course Number Section/Call Number Times/Location Instructor Points Enrollment
COMS 4167 001/97499 T 4:10pm - 6:00pm
524 Seeley W. Mudd Building
Eitan Grinspun 3 60/67
COMS 4167 V01/82299 F 4:10pm - 6:00pm
545 Seeley W. Mudd Building
Eitan Grinspun 3 3