COMS W4167 Computer Animation. 3 points.
Prerequisites: Multivariable calculus, linear algebra, C++ programming proficiency. COMS W4156 recommended.
Theory and practice of physics-based animation algorithms, including animated clothing, hair, smoke, water, collisions, impact, and kitchen sinks. Topics covered: Integration of ordinary differential equations, formulation of physical models, treatment of discontinuities including collisions/contact, animation control, constrained Lagrangian Mechanics, friction/dissipation, continuum mechanics, finite elements, rigid bodies, thin shells, discretization of Navier-Stokes equations. General education requirement: quantitative and deductive reasoning (QUA).
Fall 2018: COMS W4167
|Course Number||Section/Call Number||Times/Location||Instructor||Points||Enrollment|
|COMS 4167||001/97499||T 4:10pm - 6:00pm
524 Seeley W. Mudd Building
|COMS 4167||V01/82299||F 4:10pm - 6:00pm
545 Seeley W. Mudd Building