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COMS W4160 Computer Graphics. 3 points.
Lect: 3.
Prerequisites: (COMS W3134) or (COMS W3136) or (COMS W3137) COMS W4156 is recommended. Strong programming background and some mathematical familiarity including linear algebra is required.
Introduction to computer graphics. Topics include 3D viewing and projections, geometric modeling using spline curves, graphics systems such as OpenGL, lighting and shading, and global illumination. Significant implementation is required: the final project involves writing an interactive 3D video game in OpenGL.
Spring 2021: COMS W4160
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Course Number | Section/Call Number | Times/Location | Instructor | Points | Enrollment |
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COMS 4160 | 001/15972 | T Th 4:10pm - 5:25pm Online Only |
Changxi Zheng | 3 | 50/75 |
COMS 4160 | V01/19157 | |
Changxi Zheng | 3 | 2/99 |